Scanblockierer-Funktion
Aus STNE-Wiki
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Zeile 9: | Zeile 9: | ||
{| border="1" cellspacing="10" | {| border="1" cellspacing="10" | ||
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|- | |- | ||
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|- | |- | ||
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|- | |- | ||
|align="center" bgcolor="#000000" colspan="10" | <br> | |align="center" bgcolor="#000000" colspan="10" | <br> | ||
|- | |- | ||
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- | | http://img.game.stne.net/m//1/0.gif | + | | http://img.game.stne.net/m//1/0.gif |
- | | http://img.game.stne.net/m//1/0.gif | + | | http://img.game.stne.net/m//1/0.gif |
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|- | |- | ||
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|} | |} | ||
Zeile 109: | Zeile 109: | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
| width="32" bgcolor="#000030" Rowspan="8" | | | width="32" bgcolor="#000030" Rowspan="8" | | ||
- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
| bgcolor="white" | http://img.game.stne.net/m/4/36/0.gif | | bgcolor="white" | http://img.game.stne.net/m/4/36/0.gif | ||
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
| bgcolor="yellow" | http://img.game.stne.net/m/5/36/0.gif | | bgcolor="yellow" | http://img.game.stne.net/m/5/36/0.gif | ||
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Zeile 130: | Zeile 130: | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
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|- | |- | ||
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
Zeile 183: | Zeile 183: | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
|- | |- | ||
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
| bgcolor="red" | http://img.game.stne.net/m/14/36/0.gif | | bgcolor="red" | http://img.game.stne.net/m/14/36/0.gif | ||
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
| bgcolor="green" | http://img.game.stne.net/m/2/36/0.gif | | bgcolor="green" | http://img.game.stne.net/m/2/36/0.gif | ||
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
| http://img.game.stne.net/m//10/0.gif | | http://img.game.stne.net/m//10/0.gif | ||
Zeile 207: | Zeile 207: | ||
|align="center" bgcolor="#000000" colspan="10" | <br> | |align="center" bgcolor="#000000" colspan="10" | <br> | ||
|- | |- | ||
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- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="red" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="green" | http://img.game.stne.net/m/hidden.gif |
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- | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="yellow" | http://img.game.stne.net/m/hidden.gif |
- | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif | + | | bgcolor="white" | http://img.game.stne.net/m/hidden.gif |
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Version vom 5. November 2005, 13:29 Uhr
Inhalt | STNE | Regeln | NPC | Kolonien | Gebäude | Waren | Items | Schiffe | Waffen | Sternenkartographie | Forschungen | Handel | Siedler | RPG | Support | Index |
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Der Scanblockierer blockt einen Bereich von 5 mal 5 Feldern einer Kolonie. Es ist zu beachten, dass sich die Blockfunktion lediglich auf die Sicht bezieht.
Der Scanblocker schützt also einen Bereich von insgesamt 25 Feldern (einschliesslich sich selbst im Zentrum) vor den Augen fremder (und Verbündeter) Leute. Keiner kann sehen, was sich auf der Oberfläche, beziehungsweise im Orbit befindet.
In den folgenden Abbildungen wird der Scanblocker sichtbar dargestellt, um einen besseren Einblick zu gewinnen, wie genau er funktioniert.
In dem unteren Beispiel ist die gesamte Oberfläche der Kolonie geschützt. Der Orbit aber, ist frei einsehbar.
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In der unteren Abbildung ist der gesamte Orbit geblockt. An dieser Stelle sei hiermit erklärt, dass der Scanblocker nicht am Rand der Kolonie aufgibt, sondern über diesen hinausgeht.
Zu erkennen in der linken Abbildung: Der Effekt des Scanblockers wirkt sich übergreifend auf den Orbit aus, wenn er am unteren Rand der Kolonie steht. (rot und grün)
Zu erkennen in der rechten Abbildung: Der Effekt des Scanblockers wirkt sich übergreifend auf den Orbit aus, wenn er am oberen Rand der Kolonie steht. (weiss und gelb) Desweiteren ist hier am gelben Scanblocker zu erkennen, dass er sich auch über den rechten Rand hinweg auswirkt, auf den linken Teil der Kolonie. Dies ist auch der Fall, wenn er am linken Rand stehen würde.
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In dem unteren Beispiel befindet sich das Gebäude in einer Eck-Position. In diesem Falle, im oberen linken Eck.
Es ist manchmal etwas schwierig, so um die Ecke zu denken, aber es lässt taktische Möglichkeiten offen, für die Plazierung des Scanblockers. Ausserdem ist es nicht immer möglich, dass Gebäude dort zu plazieren, wo es gerade nötig wäre. Dies ist unter anderem auf Wasser-Feldern oder auf Gebirgen der Fall, die man extra für diesen Zweck nicht terraformieren möchte oder nicht terraformieren kann.
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Am sinnvollsten ist ein wichtiger Planet geschützt, wenn alle Felder geblockt werden. Dies ist auf den meisten Planeten und Asteroiden möglich, durch den Bau von vier Scanblockern.
Im unteren Beispiel werden noch einmal kurz strategische Punkte für dieses Gebäude aufgezeigt, wenn es alle Felder der Kolonie inklusive des Orbits abschotten soll.
- In diesem Falle wird der gesamteOrbit doppelt geschützt. Zum einen von den Blockern am oberen Rand, als auch von jenen, am unteren.
- In diesem Falle werden 3 Reihen auf der Oberfläche doppelt blockiert. Desweiteren blocken die oberen Scanblocker die Sicht auf die Unteren - und umgekehrt.
- Dieser Fall ist eine Kombination aus rot und gelb. Hier wird der linke Teil des Orbits doppelt geblockt, und auf der rechten Seite der Kolonie 3 Reihen der Oberfläche.
- Dieses Beispiel hat das gelbe zum Vorbild. Es ist lediglich um eine Reihe nach unten und 2 Spalten nach rechts verschoben.
Es ergeben sich unzählige Beispiele, die nicht alle hier aufgeführt werden (können). Dennoch hoffe ich, die Funktion einigermaßen verständlich dargestellt zu haben und wünsche Euch hiermit viel Erfolg beim Bau dieser Ungetüme.
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